Intrigue Tiles
Intrigue Tiles represent minor resources that a Noble can use. There are four types of Intrigue Tile; Mercenary, Foreign Troops, Writ and Defection. Defection must be played when it is drawn by a Player while all the other Intrigue Tiles are played on a Noble. Once an Intrigue Tile other than Defection is played on a Noble, it can only be traded with another Noble in the same Region during Politics. Intrigue Tiles other than Defection are subject to Defection. Mercenary costs one Pound during Upkeep and summons a Mercenary Cube which generates one Battle Die and one ReRoll for the Noble it is on. Foreign Troops can be discarded during Warfare to generate two Battle Dice. Writs can be discarded during Politics to generate three Authority in one specific Region during one act of Acquiring a Holding. Defection must be discarded when drawn and allows a Player to steal another Player's Partisan Chip, Intrigue Tile or Ally Tile if the Player stealing has a Noble in the same Regio...